Amidatti's lessons: Changes during development

FFCC underwent some changes during its evolution from the first E3 demo up to the final game which will be presented here:

Noticeable are the A- and B-buttons below the player's names. The A-button is marked with the action currently used, if there's such an action available. For actions or spells that can be charged, there was an extra display of the charge status below the player's name. The buttons have been exchanged with a menu in the final version which shows the current version and the ability-slots available.

The background of the player's avatar had a colored background, as well did the circles below the characters. This was made to distinguish the characters more. In the area of the character's name, the golden background was exchanged with the player's background. You can watch the original design on any NPC you can talk with.

For the cut-scenes, a new textbox design has been created. The name of the speaking character was added, the design was plainer with a simple border, the boxes are also half-transparent now. The original design is still in the game - just look at the info boxes which notify you that a new entry has been made to the diary.

The area surrounding the crystal chalice was not yet implemented in the demo version. You could guess it where the myrrh evaporates, but there was no line showing the end of the "safe area". This was not implemented until the very end since even the later E3 versions still lack this border.


The GBA interface has also changed in the final version: the magic combination system was changed to look like the usual item management.

The "Tida" stage most probably underwent the most drastical changes. The ground on this screen looks as if there's snow, but the houses show no sign of it. The white surface could also be the spider webs you can find in the final Tida-version... The colors changed as well to make the level even more depressing. The change of the Tida-level could also be a reason that there's no real "snow"-level in FFCC, except Mt. Vellenge, where's a little snowfield.

~ Norbert Wagner